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Artist's Comments
With Walk, Run, Standard Attack and Jump animations.
Shocked? A redux of the Rustbug sprite, and i think i've finally found what i was aiming for. The chunky sprite was fun, but it wasn't efficient, it was too fat and hard to animate. So i introduced the good aspects of the orginal Rustbug sprite (the agile look) and those of the chunky Rustbug sprite (the solidity) and gave it a clean up and wash of more intense colours. This will hopefully be used in the 'Rustbug game'. 16 Unique colours, including transparency. ALOT of Frames (since this is a catwalk animation). Pixeljoint Link. |
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September 30, 2008
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Comments
I like it!! ^^
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Rule 110-- Labour to Keep Alive in Your Breast that Little Spark of Celestial Fire Called Conscience
Ive tried so many times but I can never stay interested enough.
animation from standard to back walk isn't very smooth; he kinda just jumps into it.
very good, though
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lawl
siggeh
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Yeah you're right, will fix that. There's limited tweening in this animation because i just slapped it together using the seperate animations.
Thanks.
This is an awesome animation for an A++ game.
Good luck with the rustbug game, your work deserves a good game to be in ^_^
another question, though; do you separate the limbs and animate them separately or do you just edit the sprite over and over again?
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lawl
siggeh
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Alice owns you.
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Get some help. But don't ask me.
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